ARAGON
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  • No boss HP, damage, attack styles, or drop table were given in the source post — only the server-wide event mechanic leading up to the fight. Combat details are not recorded here because they weren't published.

How it works

The event follows a continuous cycle: Objectives → Nexurion the Colossus → 12-Hour Cooldown → New Objectives. All objectives are shared across the entire server — every player's kills and completions contribute to the same progress.

Objectives

Each event generates 5 random objectives, one from each category, with randomized targets:

  • General NPC Kills: 10,000–25,000
  • Normal Boss Kills: 1,000–2,000
  • Cursed / Elite Brothers: 50–100
  • Elite Bosses: 100–250
  • Raid Completions: 100–150

Normal Boss objectives can target one specific boss or a group of bosses (e.g. "Defeat 1,731 Verdant / Jinni / Hellfire" — kills from any boss in the group count toward the total). Cursed/Elite Brothers, Elite Bosses (Kerberos, Rift of the Titans, Supreme Nex, Umbra) and Raids (Raid 1/2/3) are always grouped objectives. A single kill can contribute to multiple objectives at once if it qualifies for more than one.

Boss spawn and deadline

  • Once all 5 objectives are completed, Nexurion the Colossus spawns immediately — the whole server is notified.
  • Use ::nexurion to teleport directly to the boss area.
  • Each objective set has a 12-hour time limit. If the server fails to complete all 5 objectives within 12 hours, the current objectives are discarded, all progress is reset, and a new set is generated (progress does not carry over).
  • After Nexurion is defeated, event rewards are distributed and the event enters a 12-hour cooldown before a new objective set begins.
  • Use ::globaltasks to view the current objectives and their progress.

Global Bosses

Source: Nexurion the Colossus on the Aragon Fandom wiki · edit history — adapted under CC BY-SA 4.0.